Roblox DataStore limits calculator

Request budgets for your server size, a check of your autosave plan against them, and a save-size checker. Numbers from Roblox's DataStore limits page, checked .

Many older forum answers quote reads and writes as 60 + numPlayers × 10. Roblox's current page says 60 + numPlayers × 40. Budgets can also be changed per experience, so check the live value in-game with the snippet below.

Your game

Check

Request budgets per server, per minute

Save-size checker

Paste a save as JSON (what HttpService:JSONEncode would produce) to see its size against the 4,194,304 limit. The page counts UTF-8 bytes, which is what Luau's # returns and never less than the character count, so it errs on the safe side.

Other limits

LimitValue
Value per key (after JSON serialization)4,194,304 characters
Data store name, key name, scope50 characters each
Metadata: key name / value / all pairs combined50 / 250 / 300 characters
Per-key writes, all servers (rolling minute)4 MB
Per-key reads, all servers (rolling minute)25 MB
Throughput roundingeach request rounded up to the next KB
Total latest-version storage500 MB + 1 MB × lifetime users

Read the live budget in your game

local DataStoreService = game:GetService("DataStoreService")
for _, requestType in Enum.DataStoreRequestType:GetEnumItems() do
	print(requestType.Name, DataStoreService:GetRequestBudgetForRequestType(requestType))
end

Run it from a server Script. The budget refills over time, so check it before bursts of requests (for example a save on shutdown), and queue saves instead of firing them all at once.